I discovered Villains and Vigilantes in 1982, with the publication of the game's second edition, and 11-year-old me played it like a fiend; I still remember long hours of designing costumes on the super-cool character sheets that came with the game (we'd sneak into the school office and run off more of these from blanks; ditto for hex-ruled paper for Car Wars and all the best stories from that month's Isaac Asimov's Science Fiction Magazine). (more…)